![]() ![]() If there is a ‘Heavy rain’ symbol at 11:00am on the same day, we expect it will start raining between 10:00am and 11:00am, and it will be raining at 11:00am. So, for example, a ‘Sunny day’ symbol at 10:00am means that we expect there to be sun at 10:00am. The time displayed in the table shows the forecast data for that specific moment in time, on the hour. We provide a long-range 28-day forecast for the UK as a whole, which you can find underneath the forecast table, below the map and flood warnings. Otherwise use the zip download links instead.The forecast table gives you an overview of the weather forecast at a specific location for the next seven days. Please note that the install buttons only work if you have compatible client If you find any issues, please tell us in the the modding discord or the GitHub repository If you are a mod user, there should be no difference whatsoever with this update. Please refer to the Developing mods using R2API section for more info. ![]() Mod creators should ideally only reference the packages they need in their C# projects and their thunderstore packages. R2API modules are now split into their own package. Older changelogs for this package can be found on GitHub. You can download the dlls, and drag and drop the modules' dll directly into your Unity Project under any folders that are under the root Assets/ folder.Ī lot of documentation is in the included xmldocs, and further information may be on the dedicated R2API wiki.ĭo not hesitate to ask in the modding discord too! Changelog.Add them through the Solution Explorer, right clicking your project, Add -> Project Reference, and selecting the wanted.You can find these lines for each package on the Risk of Thunder nuget account.ĭownload the dlls directly from thunderstore:.csproj file, and in your ItemGroup ( something like this), add PackageReference lines for each R2API module you depend on: We have a wiki page that also explains it.The packages are available under the RiskofThunder nuget account, and you can find them through the search bar by typing R2API.You can access this in Visual Studio by right clicking your project within the Solution Explorer, and installing packages through that manager directly:.On top of the BaseUnityPlugin, you should add a BepInDependency, for example įor then adding the dependency on the C# Project level, you can do that in a multitude of ways, depending on your workflow: In their C# projects, they should only get the corresponding R2API submodules dll they need. In the dependency array of their thunderstore manifest, they should reference the R2API packages from the RiskofThunder team, for example: RiskofThunder-R2API_Lobb圜onfig-1.0.0 Since the R2API 5.0.0 version update, mod creators should ideally only reference the packages they need in their C# projects and their thunderstore packages. InstallationĬheck out this page from the R2Wiki on how to install mods Developing mods using R2API The only change is to keep mods out of quickplay and prismatic trials by request of the Hopoo Games team. This helps keep mods compatible with each other.Īt its core, R2API should not change how the game behaves without any other mod installed. R2API is a modding framework for other mods to work in, providing centralized and simplified APIs for Risk of Rain 2. R2API – a modding API for Risk of Rain 2 About
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